core: symbol: Add symbol management

Signed-off-by: Ian Moffett <ian@mirocom.org>
This commit is contained in:
2026-05-23 21:50:43 -04:00
parent 5c3c78f561
commit 85c21a81bb
4 changed files with 229 additions and 0 deletions
+3
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@@ -10,6 +10,7 @@
#include "cescal/readbuf.h"
#include "cescal/tokbuf.h"
#include "cescal/ptrbox.h"
#include "cescal/symbol.h"
/*
* Compiler state machine
@@ -20,6 +21,7 @@
* @ptrbox: Global pointer box
* @lex_putback: Lexer putback buffer
* @pass: Current pass
* @symtab: Symbol table
*/
struct cescal_state {
int in_fd;
@@ -28,6 +30,7 @@ struct cescal_state {
struct ptrbox ptrbox;
char lex_putback;
uint8_t pass;
struct symbol_table symtab;
};
/*
+90
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@@ -0,0 +1,90 @@
/*
* Copyright (c) 2026, Chloe M.
* Provided under the BSD-3 clause
*/
#ifndef CESCAL_SYMBOL_H
#define CESCAL_SYMBOL_H 1
#include <stdint.h>
#include <stddef.h>
/*
* Represents valid symbol types
*
* @SYMBOL_NONE: No associated type
* @SYMBOL_MACRO: This symbol is a macro
*/
typedef enum {
SYMBOL_NONE,
SYMBOL_MACRO
} symtype_t;
/*
* Represents a program symbol
*
* @name: Name of symbol
* @type: Symbol type
* @next: Next symbol in list
*/
struct symbol {
char *name;
symtype_t type;
struct symbol *next;
};
/*
* Represents a symbol table which holds one or
* more symbols
*
* @head: List head
* @tail: List tail
*
* XXX TODO: This should be a hashmap instead of a linked
* list.
*/
struct symbol_table {
struct symbol *head;
struct symbol *tail;
};
/*
* Allocate a new symbol and add it to the specified symbol table
*
* @name: Name of symbol to allocate
* @type: Symbol type to assign
* @res: Result is written here
*
* Returns zero on success
*/
int symbol_allocate(
struct symbol_table *symtab, const char *name,
symtype_t type, struct symbol **res);
/*
* Obtain a symbol by name from the symbol table
*
* @symtab: Symbol table to look up within
* @name: Name to look up
*
* Returns the found symbol on success, otherwise NULL on failure
*/
struct symbol *symbol_byname(struct symbol_table *symtab, const char *name);
/*
* Initialize a symbol table
*
* @symtab: Symbol table to initialize
*
* Returns zero on success
*/
int symbol_table_init(struct symbol_table *symtab);
/*
* Destroy a symbol table and its allocated resources
*
* @symtab: Symbol table to destroy
*/
void symbol_table_destroy(struct symbol_table *symtab);
#endif /* !CESCAL_SYMBOL_H */