85c21a81bb
Signed-off-by: Ian Moffett <ian@mirocom.org>
91 lines
1.7 KiB
C
91 lines
1.7 KiB
C
/*
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* Copyright (c) 2026, Chloe M.
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* Provided under the BSD-3 clause
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*/
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#ifndef CESCAL_SYMBOL_H
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#define CESCAL_SYMBOL_H 1
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#include <stdint.h>
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#include <stddef.h>
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/*
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* Represents valid symbol types
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*
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* @SYMBOL_NONE: No associated type
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* @SYMBOL_MACRO: This symbol is a macro
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*/
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typedef enum {
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SYMBOL_NONE,
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SYMBOL_MACRO
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} symtype_t;
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/*
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* Represents a program symbol
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*
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* @name: Name of symbol
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* @type: Symbol type
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* @next: Next symbol in list
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*/
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struct symbol {
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char *name;
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symtype_t type;
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struct symbol *next;
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};
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/*
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* Represents a symbol table which holds one or
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* more symbols
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*
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* @head: List head
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* @tail: List tail
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*
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* XXX TODO: This should be a hashmap instead of a linked
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* list.
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*/
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struct symbol_table {
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struct symbol *head;
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struct symbol *tail;
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};
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/*
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* Allocate a new symbol and add it to the specified symbol table
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*
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* @name: Name of symbol to allocate
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* @type: Symbol type to assign
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* @res: Result is written here
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*
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* Returns zero on success
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*/
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int symbol_allocate(
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struct symbol_table *symtab, const char *name,
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symtype_t type, struct symbol **res);
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/*
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* Obtain a symbol by name from the symbol table
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*
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* @symtab: Symbol table to look up within
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* @name: Name to look up
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*
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* Returns the found symbol on success, otherwise NULL on failure
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*/
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struct symbol *symbol_byname(struct symbol_table *symtab, const char *name);
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/*
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* Initialize a symbol table
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*
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* @symtab: Symbol table to initialize
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*
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* Returns zero on success
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*/
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int symbol_table_init(struct symbol_table *symtab);
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/*
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* Destroy a symbol table and its allocated resources
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*
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* @symtab: Symbol table to destroy
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*/
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void symbol_table_destroy(struct symbol_table *symtab);
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#endif /* !CESCAL_SYMBOL_H */
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