Files
Cescal/include/cescal/symbol.h
T
2026-05-23 21:56:24 -04:00

91 lines
1.7 KiB
C

/*
* Copyright (c) 2026, Chloe M.
* Provided under the BSD-3 clause
*/
#ifndef CESCAL_SYMBOL_H
#define CESCAL_SYMBOL_H 1
#include <stdint.h>
#include <stddef.h>
/*
* Represents valid symbol types
*
* @SYMBOL_NONE: No associated type
* @SYMBOL_MACRO: This symbol is a macro
*/
typedef enum {
SYMBOL_NONE,
SYMBOL_MACRO
} symtype_t;
/*
* Represents a program symbol
*
* @name: Name of symbol
* @type: Symbol type
* @next: Next symbol in list
*/
struct symbol {
char *name;
symtype_t type;
struct symbol *next;
};
/*
* Represents a symbol table which holds one or
* more symbols
*
* @head: List head
* @tail: List tail
*
* XXX TODO: This should be a hashmap instead of a linked
* list.
*/
struct symbol_table {
struct symbol *head;
struct symbol *tail;
};
/*
* Allocate a new symbol and add it to the specified symbol table
*
* @name: Name of symbol to allocate
* @type: Symbol type to assign
* @res: Result is written here
*
* Returns zero on success
*/
int symbol_allocate(
struct symbol_table *symtab, const char *name,
symtype_t type, struct symbol **res);
/*
* Obtain a symbol by name from the symbol table
*
* @symtab: Symbol table to look up within
* @name: Name to look up
*
* Returns the found symbol on success, otherwise NULL on failure
*/
struct symbol *symbol_byname(struct symbol_table *symtab, const char *name);
/*
* Initialize a symbol table
*
* @symtab: Symbol table to initialize
*
* Returns zero on success
*/
int symbol_table_init(struct symbol_table *symtab);
/*
* Destroy a symbol table and its allocated resources
*
* @symtab: Symbol table to destroy
*/
void symbol_table_destroy(struct symbol_table *symtab);
#endif /* !CESCAL_SYMBOL_H */